15 Sep ISTE – 121 Lab 03 : GUI , Inner classes and Binary IO Part 1: Inner Classes ( 6 Points) Overview Read all of Prob
ISTE
–
121
Lab 03
:
GUI
,
Inner classes
and Binary
IO
Part
1: Inner Classes (
6
Points)
Overview
Read all of Problem 1 before starting, hints are given throughout the problem
statement.
See the Execution Examples, below, to see what the GUI should look like.
Fields and Behaviors:
GUI Component
Behavior
TextArea
Will hold the text being
searched.
It needs to be updated
when
a
word is found.
This area is horizonta
l
l
y
and vertical
ly
scrollable.
TextField
Holds the word to be found
.
Find Button
Every time this bu
t
t
on is pressed, the
first
occurrence of the
“find” word in the TextArea will be located and highlighted.
A
named inner
class.
Clear Button
Clears the TextField that holds the word to match.
Sets the input focus to the ‘find’ text field.
This does NOT clear the text area.
An An
onymous inner class.
Windows close
Close using window listener/adapter inner class
, and print a
“Thank you for using finder” message.
An Anonymous inner class.
Add a WindowListener using WindowAdapter class
formatted similar to an
ActionListener.
Requirements:
1.
You need to develop your own inner classes to handle the events.
You must
handle the window clo
sing and button press events
.
2.
The search is case sensitive.
If the case of
the letters in the word in the
TextArea
does not match exactly
the word in the
TextField, skip over it.
3.
You only need to locate the
first
occurrence of a string of text.
Use ONE of the
string methods for this ‘find’ (look up the indexOf method of the Stri
ng class).
4.
The Find
operation is able to find text
such as in
this sentence
,
“this sentence”
should be found.
NOTE:
To get text
into
the text area, simply copy text from another window and paste it
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